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A simple yet efficient weapon that can be crafted very early on during a playthrough. It competes primarily with the Tactical Axe. It has slightly more blocking power than the axe, and hits harder but at the exchange of being slower. It is also a blunt weapon, meaning you won't be able to dismember enemies like you would with bladed melee weapons. It provides as an effective alternative to the Tactical Axe at the beginning of the game if you're looking for a slower but heavier impact in your fights.
Crafting[]
The Crafted Club has a simple recipe, with the resources readily available early game.
Gameplay[]
The Crafted Club fills the role of being a semi-slower and heavier melee weapon for early game use. The ingredients to craft it are typically pretty easy to obtain. Its biggest downside may be its inability to dismember limbs, something all bladed weapons are capable of, which will mean you'll miss out on the chance of taking the leg, arm, or head of an enemy for a guaranteed kill. Despite that, it is still very capable of handling early game enemies towards the beginning of playthroughs.
Crafted Club after Solafite transformation[]
Crafted Club can be upgraded with 6 solafite, and the result is Golden Looking skull with minor damage increase.

Solafite Upgraded Crafted Club.
Appearance[]
The Crafted Club is similar in design to its appearance in The Forest. It is a lightly damaged skull tied down to the top of a stick using rope.
Summary[]
Overall, this is effective early game if you prefer being careful and slower with your attacks. It also provides great defense while blocking, though not the best. However, it is likely that you'll move on to other weapons found later in the game as its stats will seem lacking in comparison.