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Consumables are essential for survival as they maintain the players health and stamina. They can be found all around the island floor, in caves and bunkers, in cases and wooden cases, and on the corpses of enemies and wildlife. The player can hold a certain amount of each consumable in their inventory but they will not disappear until consumed. However, certain consumables may change their state after a some time has passed since being interacted with and others will negatively affect certain stats when consumed.

List of consumables with stats[]

Item Health Stamina Hydration Fullness Energy
Aloe Vera 2 0 0 1 0
Arrowleaf 0 0 1 1 0
Bacon Bite 0 0 0 1 0
Blackberries 0 0 1 1 0
Blueberries 0 0 1 1 0
Brain Bite 0 0 0 1 0
Cat Food 0 0 0 30 0
Chicory 1 0 0 1 0
Cooked Arm 0 0 0 50 0
Cooked Fish 25 0 0 50 0
Cooked Leg 0 0 0 50 0
Cooked Meat 25 0 0 50 0
Crunchie Wunchies 0 0 0 50 0
Devil's Club -2 0 0 1 0
Dried Arm 0 0 0 50 0
Dried Fish 25 0 0 50 0
Dried Leg 0 0 0 50 0
Dried Meat 25 0 0 50 0
Energy Bar 1 0 0 10 40
Energy Drink 0 50 50 0 20
Energy Mix 0 50 0 0 20
Energy Mix+ 0 100 0 0 40
Fireweed 0 0 10 5 0
Fly Amanita -2 10 0 2 0
Freshwater 0 0 50 0 0
Guarana Berries 0 0 0 1 5
Health Mix 50 0 0 0 0
Health Mix+ 100 0 0 0 0
Horsetail 0 0 1 1 0
Hydnum Repandum 0 0 0 2 0
King Oyster 1 0 0 2 0
Meds 100 0 0 0 0
MRE Pack 0 0 0 75 0
Oyster 1 0 0 2 0
Printed Flask 0 0 50 0 0
Ramen Noodles 0 30 -25 25 0
Raw Arm 0 0 0 10 0
Raw Fish 10 0 0 10 0
Raw Leg 0 0 0 10 0
Raw Meat 10 0 0 10 0
Rotten Arm -10 0 -25 5 0
Rotten Fish -2 0 0 5 0
Rotten Leg -10 0 -25 5 0
Rotten Meat -1 0 -20 5 0
Salmonberries 0 0 1 1 0
Shiitake 2 0 0 2 0
Snowberries -2 0 0 1 0
Steak Bite 0 0 0 1 0
Turtle Egg 0 0 0 2 0
Twinberries -2 0 0 1 0
Yarrow 0 0 1 1 0

Berries[]

Different types of berries can be found on bushes across the island floor. The player can hold 20 of each, however none provide any favorable buffs to the player's stats. Some berries are even poisonous and will decrease the players health if consumed.

Mushrooms[]

Different types of mushrooms can be found growing across the island floor. The player can hold 20 of each, however none provide any favorable buffs to the player's stats. Some mushrooms are even poisonous and will decrease the players health if consumed.

  • Fly Amanita (Poisonous)
  • Hydnum Repandum
  • King Oyster
  • Shiitake

Herbs[]

Different types of herbs can be found growing across the island floor. Certain herbs may be combined into healing and energy items. The player can hold 20 of each, however on their own none provide any favorable buffs to the player's stats. Some herbs are even poisonous and will decrease the players health if consumed.

Herbal Medicines[]

Herbal Medicines can be crafted by the player by combining various herbs together. The player can hold 3 of each healing and energy item.

Meat[]

Meat can be acquired from various sources such as foraging, hunting, fishing or from killing and decapitating cannibals. Meat can be eaten raw, but provides significant stat buffs if cooked on a campfire. Regardless if cooked or not, meat will rot over time which will decrease its value. Meat can be dried on a drying rack, which in turn will never expire. As of Patch 03, rotten meat can still be cooked and eaten safely.

  • Arm/Leg (Increases Terror, overcooking turns into bones)
  • Bacon/Brain/Steak Bites (Increases Terror)
  • Fish
  • Meat
  • Oyster
  • Turtle Eggs (Cannot rot, hatched by turtles during spring)

Non-Perishables[]

Non-perishables are consumables that can be found in various locations and containers around the island, these cannot rot.

Water[]

Water can be drunk directly from freshwater sources such as lakes and rivers, or be stored and drank in a flask.

  • Freshwater (everything except saltwater in the ocean, all sources are infinite)
  • Printed Flask (stores up to 2 drinks)
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